Know firstly that Angband is a much longer game than NetHack. Meanwhile, UMoria has been licensed under the GNU General Public License too. The Moria license also does not contain explicit permission to modify the game, but modification is a strong tradition of the Angband community. The Angband OpenSource Initiative was a successful attempt to change this: on Janu, Angband was completely dual licensed under the Moria license, and the GNU General Public License. The practical effect of this is that operating systems like Debian originally classified NetHack as "free" and Angband as "non-free", and refused to include Angband when selling discs of the system. Angband and its variants use a license inherited from Moria which prohibits selling copies of the game. NetHack is free and open source software under its NetHack General Public License. Thus their respective communities consider Angband and NetHack to be vanilla versions, in contrast to variants like ToME and SLASH'EM. NetHack changed the game even more with additions like dungeon branches.ĭevelopment of Angband and NetHack continues today both games have spawned many modified versions and patches. Hack, though retaining the Amulet, added features like persistent levels, pets, and shops. Angband lengthened the game and featured the goals of killing Sauron and then Morgoth. Moria deviated from Rogue by featuring a town above the dungeon and by not featuring the Amulet the goal was to kill a balrog. In Rogue, the goal was to obtain an Amulet of Yendor.
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